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Autumn 2021 Part-Time Faculty

Submitted on September 28, 2021 - 9:03pm

This quarter's part-time faculty include five in the Division of Art, one in the Division of Art History, and four in the Division of Design. Learn more about them below. We also have two part-time faculty who teach every quarter, so they are listed in the directory: Claire Cowie and Jayme Yen.

Andrew Allen

Visual Communication Design, website (he/him/his)

I’m an Alaskan-born Designer. I started ANDY to reimagine boring, everyday apps like calculator and weather with game design + artist collaborations to bring more joy and meaning into our daily routines. Previously, I was the co-founder of FiftyThree and Head of Design of the popular drawing app, Paper (50+ million downloads), later acquired by WeTransfer where I led as the Head of Product (US). I’ve been lucky to be honored by the Apple Design Awards, App of the Year, IDSA Gold, AIGA Design Annual, IXDA Awards, and covered by Wired, Fast Company, The Verge, The Wall Street Journal, and Alaska Airlines inflight magazine. I also build furniture and toys.

Melanie Enderle

Art History (she/her/hers)

I am an art historian who has been associated with the UW since 2003. I also teach regularly at Seattle Pacific University as well as several area colleges, and I have been an educator at Seattle Art Museum and Philadelphia Museum of Art. I received an MA in British art and literature from Reading University in England and my art history PhD at the University of Washington.

My research is socio-cultural driven with interests in modern European and American images of public spaces, gendered behavior, and representations of women. Recent publications include “The Reflective Eye of Walter Sickert: Mirroring Male Victorian Dominance in the Era of the New Woman,” “The Empowered Ingénue: Women Stepping Out as Solo Performers Onstage,” and “Windows on the Soul: Portraits by Major American Artists."

Xiaoyi Gao

Painting + Drawing, website (she/her/hers)

Influenced by the drastic societal and economical change China has experienced since my childhood, I am drawn by the intimacy brought by antique and dated objects and places forgotten in time. My work is rooted in fragments of mundane life and personal experience. Physical motions, carried through my own and others’ bodies, appear in several of my pieces, displaying my inspection of intimacy between strangers, lovers and family. Usually captured in films, performance and paintings, narrations of personal memory is also a recurring theme in my work. I collect photos, audio recordings, films, text messages or letters to use as my materials. I merge them or break them down to combine them with traditional art mediums such as painting and sculpture.

Midori Hirose

Interdisciplinary Visual Art, website (she/her/hers)

In alchemy, materials transform from base metals to precious ones. My work investigates similar phase shifts, exploring material changes, both perceived and actual. As I investigate materials, I work to identify their structural polarities and absolutes, playfully exploring the elements of forms to concretize, reveal, or catalyze their different states. Research, materials, techniques, and metaphors exist as an evolving taxonomy of physical “models.” I call my relationship to this history "material storytelling." I see my sculptures as dimensional illustrations of these investigations.

David Hull

Industrial Design, website (he/him/his)

I am an industrial designer by trade, a strategist and artist by practice. I graduated with a Bachelor's of Science degree in Industrial Design from Western Washington University and a Masters of Fine Arts in Designed Objects from the School of the Art Institute of Chicago (SAIC). After graduating from SAIC, I was an instructor for 3D modeling: Solidworks in their designed objects department. My background experience is diverse, and throughout my career I have picked up many ways of working, as in-house designer, consultant, artist and teacher. Some of my passions include human-centered design, design for manufacture, user experience design, prototyping, and sketching. When I’m not working you can find me in off the grid in the cascades, for a hike or snowshoe – depending on the season.

Adam Jossem

Industrial Design, website (he/him/his)

I am an alumnus of the UW Industrial Design program and have been designing consumer products for the past 20 years. I spent most of my career designing kitchen gadgets and housewares and recently worked at a startup designing consumer electronics. In the last two years, I have started my own design company, consulting with clients in need of design experience and designing my own products. I have always enjoyed sharing skills, techniques, and my design philosophy, and I look forward to offering my experience for the ID students to learn from this year.

Philippe Hyojung Kim

Interdisciplinary Visual Art, website (he/him/his)

I grew up in a small town outside of Nashville, TN, and moved to the Pacific Northwest in 2013. I often experiment with various materials and mediums, in response to my immediate surroundings to make objects and environments that exist in the space between painting and sculpture. My work often references queer identity, artificiality, and language. I have shown nationally at galleries, museums, and alternative art spaces in Denver, Dallas, Los Angeles, Nashville, New York, and Seattle.

I am a current member of SOIL Artist-Run Gallery (@soilart) and a co-founder/curator of Specialist (@specialist_sea), an experimental art gallery in downtown Seattle. I teach art and design courses at Seattle Central College and Cornish College of the Arts, and I also serve as one of the curators for the Washington State Arts Commission (ARTSWA).

Vassilissa Semouchkina

Interaction Design, LinkedIn (she/her/hers or they/them/theirs)

I am a multidisciplinary designer and scientific communication specialist, with a background in visual communication design, design research, and architecture. I graduated from the University of Michigan with a Bachelor of Science (Architecture) and a Bachelor of Art (Art and Design). After working as the senior designer for Michigan Technological University, I attended the University of Washington to pursue a Master of Design. Since graduating, I have taught as a guest lecturer for the University of Washington School of Art + Art History + Design, the Global Innovation Exchange Program, and the Human-Computer Interaction and Design Program. In my free time, you can find me hiking, foraging, skiing, and climbing.

Conor Walden

3D4M: ceramics + glass + sculpture, website (he/him/his)

I am an artist, lover, and friend; son, brother, and cousin. I live and work as an artist in Seattle where I received my MFA in 3D4M from UW. I work in two primary modes: sculpture and collaboration. For both, relationship is the alpha and omega. My sculpture practice explores the relationship between steel and yarn, both materials I learned from my grandfather and grandmother, respectively. I also co-founded the seattle residency project and Interloper, the two programs of The Milkshake Club, a collaborative duet with my creative partner Tiffany Danielle Elliott.

David Willis

3D4M: ceramics + glass + sculpture, website (he/him/his)

I have a BA in Interdepartmental Field Studies from UC Berkeley with an emphasis in Social Change, and a Minor in Conservation and Resources Studies. I began flameworking glass in 1994. I draw heavily from nature and enjoy a cross-disciplinary approach to glass within my practice.

My work is included in public, private, and museum collections nationally and internationally. It is also published in books and magazines including ARTnews, New Glass Review, Contemporary Flameworking Vol III, Lampworking the 20th Century to the Present.

I enjoy teaching and have lots of experience with classes, workshops and demonstrations. I also enjoy people and am looking forward to meeting you.